Last updated
Last updated
As a Mod or Admin, there are restrictions of how you can present yourself while on duty in-game:
You must be on the sheriff's team
You must have an unmarked vehicle while patrolling
You must wear a staff uniform
If you do not have the detective pack, and as such are not able to have unmarked vehicles, you may not patrol. You will stay in the sheriff's office and will only leave to teleport to a mod call. This rule will be in effect until further notice when the server gets the livery pack.
As a staff member, you may only use commands within your permission level. You may only use commands when on duty as a staff member, unless given explicit permission from an HR+. You may use commands off duty if you are in jail or are wanted due to roleplaying in a public server. The only commands you may use when this happens are :unwanted and :unjail. You will not be using other commands.
As a staff member, you are required to wear staff clothing on duty. You may do this by accessing the locker at the station. If you would like to wear custom clothing not from this server you may do so, but:
The custom clothing must either be a classic shirt, badge (t-shirt), or armband. You may not wear 'mod pants' as your sole mod distinction.
The custom clothing must accurately depict your rank. For example, if you are an admin, it must not say 'mod'. If you are a mod, it must not say 'admin'. Clothing that says 'staff' is acceptable.
The custom clothing must not have another server's name on it.
The custom clothing must not be from a different server that shares the same name as us.
If you believe your custom clothing meets the criteria, contact an SHR+ for it to be approved.
As a staff member, you may have the following tools on duty:
MDT
Handcuffs
Taser
Radar Gun
Cones
You may not have weapons equipped. If someone were to shoot you, it'd be considered Staff RDM. Do not retaliate any attacks.
When you've chosen how you want to appear as a staff member in-game, and are ready to begin your shift, then first you must spawn a vehicle with an unmarked livery if you have the detective pack, otherwise skip this step. After spawning your car, you must start your shift in the Discord server. Run the /shift manage command in #🤖┃staff-shifts. You are not allowed to start your shift in any other channel. After starting your shift in the Discord server, you may begin your patrol. Follow the guidelines below for patrolling:
Patrol across the map, and not just in one singular district
Patrol in a vehicle, and not on foot.
Riding along with other staff members is acceptable, however you must patrol in your own vehicle every once in a while.
If you must take a break, pull over to the side of the road and go on break in the Discord Server.
You must always be driving and may only pull to the side of the road to take a break, to log punishments, or to answer questions in the Discord server.
During your patrol, you will occasionally receive mod calls. These will appear embedded on your screen above your minimap, to the bottom left. To answer a mod call, first you need to type 'o/s' in the police radio. If you were the first one to send the message, you may get out of your car and click the alert. If you were not the first one to send the message, type 'd/r' in the police radio and resume your patrol. If someone teleported to your scene even though you were the first one to send the message, ignore and move on. An HR+ will handle it.
If your mod scene involves someone breaking rules, and action is required, you should remain clear and concise with your punishments. Tell them that what they have done is in violation of our rules, and that they will be reprimanded. Refrain from simple, vague messages such as "W1 | FRP", and instead move towards reforming them through a conversation. Direct the mod scene on the side of being a learning experience, rather than a punishment. After the mod scene ends, and you dismiss all members of the scene, use the command :tocar to teleport to your car. You must immediately log the punishment, even if there is another mod call pending. To log a punishment, run the /moderate command in #🤖┃staff-cmds.
After all punishments have been logged, you should go back on patrol. At this point in time, if there are still mod calls pending, you may repeat the steps above.
As a moderator, you will be expected to send hint or server messages from time to time. Hint messages appear at the top of all players' screens, and they are used to discourage rule breaking, advertise businesses, and send general reminders. Server messages appear in the middle of everyone's screen, and they may only be cleared by pushing the OK button. This is used during STSs, when announcing SSDs, and when sending the code
Server Hints appear like this.
Server Messages appear like this.
All moderators have permission to send pre-made hint messages and server messages, however custom hint messages and server messages must only be sent by Head Mod+, or with the permission of Administrator+. Sending custom or unauthorized hint/server messages will result in disciplinary action. You do NOT need to send server/hint messages to announce going off duty, going off break, or starting a shift. Below are the hint and server messages that all staff members may use, within reason:
:h ⚠️ The Civilian team has too many players! Please disperse throughout other teams.
:h ⚠️ The Police team has too many players! Please disperse throughout other teams.
:h ⚠️ The Sheriff team has too many players! Please disperse throughout other teams.
:h ⚠️ The FD/EMS team has too many players! Please disperse throughout other teams.
:h 🚫 FRP is strictly prohibited. Please roleplay properly and realistically.
:h 🚫 Rushing is strictly prohibited. Say -cuffs- before cuffing, and roleplay other service actions.
:h 🚫 NLR is in place. If killed, please start a new life.
:m ⚠️ Please ensure you have an acceptable avatar while roleplaying. Glitchy avatars are prohibited.
:m ⚠️ Please remember to yield to all staff cars. If a staff car is signaling for you to pull over, please do so without hesitation.
The Code is a frequent reminder to join the Discord server. It should be sent every 20 minutes that the server is active and there is a mod online. The code is as follows:
:m Welcome to River City Roleplay! We are a Dizzy only server. You can join from the following code: N-r-J-4-P-F-P-h-2-C (no dashes). We hope you enjoy your roleplay experience!
If you have sent the code and you spot someone that is roleplaying in-game but is not in the Discord server, you must give them a reminder that they must join. If they refuse, kick them.
All good things must eventually come to a stop, and one of those is your mod shift. Once you're ready to end your shift, run the /shift manage command again and this time, click end.
Beware that once you've gone off duty, you may no longer run commands in-game, drive staff vehicles, or answer mod scenes. There's no cooldown between shifts.
After ending your shift, it is up to you whether or not you wish to continue roleplaying. Additionally, it is crucial that you remember to end your shift if you decide to leave the game afterwards. Failure to do so is called 'Shift Grinding', and it will result in a consequence.
As a staff member, you gain new permissions as you rank up in RCRP.
Head Mod
Can send custom :m and :h messages without asking permission
Senior Mod
Can accept :kick requests from Trial and Junior Mods
Mod
Mods receive the ability to kick members without asking permission
Junior Mod
No new permissions
Trial Mod
Trial Mods receive the ability to kick with permission of Senior Mod+
Pending Training
A moderator that is pending training is a new mod or a mod that has yet to complete the hiring process. They have neither permissions in-game, nor permissions in the Discord server.
Head Admin
Eligible for App and Appeal Reader Permissions
Senior Admin
Eligible for Role Permissions
Admin
Eligible for Mute Permissions
Junior Admin
Eligible for Warning Permissions
Trial Admin
No new permissions
The Administration team has conditional access to these roles. They may be handpicked or apply for these roles once available.
Shoulder to Shoulder
STS
An STS is a form of action where players must stand shoulder to shoulder while a staff member goes through rules.
Fail Roleplay
FRP
FRP is when a member fails to roleplay a scenario accurately, realistically, or properly.
Random Deathmatch
RDM
RDM is when a user harms another user for no reason, or an invalid reason.
Vehicle Deathmatch
VDM
VDM is when a user intentionally collides with a vehicle for no reason, or for an invalid reason.
New Life Rule
NLR
NLR is when a user is killed or respawns and doesn't roleplay as a different character or revenge kills.
Using Banned Gear
UBG
UBG is when a user equips and uses a weapon or vehicle without authorization.
No Intention to Roleplay
NITRP
NITRP is when a user trolls or interacts with other users without an intention to roleplay.
Leave to Avoid Punishment
LTAP
LTAP is when a user leaves the game to avoid being punished by a moderator.
Verbal Warning
VW
A Verbal Warning is a warning of which isn't logged and has no negative impact on a user.
Warning 1/2/3
W1/W2/W3
W1/W2/W3 are incrementally severe warnings that let the player know that they have been consequenced.
Radio Traffic Only
RTO
RTO is a rule that means that radio channels should only be used for that service and are not for general conversations.
Deathmatch
Warning
Kick (To a staff member or during a staff scene)
Ban (Mass)
Rushing
Verbal Warning
Warning (Severe or mass offenses)
Scene Interruption
Warning
Kick (Severe)
Uniforms
Verbal Warning
Weapons
Verbal Warning
Warning (Severe)
Liveries & Teams
Verbal Warning
Avatars
Verbal Warning
NLR
Warning
FRP
Warning
Verbal Warning (Minor)
Kick (Severe)
Drones
Warning
Safe Zones
Warning
Jail
Kick (If results in a deathmatch or other offenses)
Banned Roleplays
Permanent Ban (Unappealable)
ToS
Permanent Ban (Unappealable)
Obscure offenses or offenses not in the rule book:
Staff Impersonation
Permanent Ban (Appealable)
Violation of PRC guidelines
Permanent Ban (Appealable)
Unable to speak fluent English
Kick
These are punishments that you have to give. You can't hand a punishment not on the list unless you are unable to, or if the user has already maxed out. If a user commits an obscure offense, use your best judgment when deciding what punishment to invoke.
SHRs have the authority to apply any punishment they wish for, within reason, to any offense.
Consequences imposed upon a player may be stacked. For example, if a user commits RDM and then interrupts a mod scene, the 2 warnings stack to become warning 2. However, if a user commits an offense multiple times in a scene, it will be considered a 'mass' offense and must be judged by the highest punishment if applicable. If there is no mass offense punishment, the offense will simply count as 1 instance.
2 verbal warnings = warning
3 warnings = kick
3 kicks = ban
Infractions expire after 7 days of good behavior. If a user gets a warning and then gets another 6 days later, they will both expire 7 days after. If an offense can be punished by a verbal warning, you have the authority to:
Replace the verbal warning with a jail
Replace the verbal warning with a team removal (:wanted)